Monday, July 13, 2015

Project 3 (Video Animation)

Project 3 (Video Animation)

Adding more furnitures to give the realistic effect of space
(Furnitures added to porch) (Experimenting the turbosmooth tool)

 (Furnitures added to Hallway)



Camera 1 (Camera Setup and Path constraint) 


Camera 2 (Camera Pan) 
(At Frame 0)
(At frame 300)


Render 3 (Camera Setup and Path constraint) 

 (At Frame 0)
(At Frame 300)


Final Video 


Sunday, June 14, 2015

PROJECT 2B (WORK IN PROGRESS)

 MAKING FURNITURES IN 2 INTERIOR VIEWS
(SCREENSHOT 1)
  
(SCREENSHOT 2)
 
TESTING OUT DIFFERENT CAMERA VIEWS
(SCREENSHOT 1 ) 
 (SCREENSHOT 2)
ADDING MATERIALS TO THE FURNITURES
(SCREENSHOT 1)  (carpet material)

 (SCREENSHOT 2) ( VIEW 1 MATERIALS)

 (SCREENSHOT 2) (MATERIAL USED FOR PILLOW)

 (SCREENSHOT 3) (MATERIAL USED FOR SOFA SEAT)
 (SCREENSHOT 4) (MATERIAL USED FOR SOFA)
 (SCREENSHOT 5) (MATERIAL USED FOR SOFA)
 (SCREENSHOT 6) (MATERIAL USED FOR TABLE)
(SCREENSHOT 7) (MATERIALS ADDED TO VIEW 2) 
   
(SCREENSHOT 8) (MATERIAL ADDED TO VIEW 2) (STOVE)   
(SCREENSHOT 9) (MATERIAL ADDED TO THE KITCHEN CABINETS)
SUN, SKY AND GLOBAL ILLUMINATION 
(SCREENSHOT 1) (ADDING SUN AND SKY)
(SCREENSHOT 2) ADDING PHOTONS TO SUN 
  
(SCREENSHOT 3) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
 
 (SCREENSHOT 4) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
 (SCREENSHOT 5) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
 (SCREENSHOT 6) (ADDING GI TO WINDOWS AND EDITING PHOTONS)

 (SCREENSHOT 7) FINAL RENDERING SETUP. (ENABLING THE PHOTO MAPPING)
FINAL RENDER IMAGES (3DS MAX)
(VIEW 1 INTERIOR)
 (VIEW 2 INTERIOR)
AFTER PHOTOSHOP EDITING 
(VIEW 1)
 (VIEW 2)


Wednesday, June 3, 2015

CHURCH OF LIGHT EXERCISE

Church of Light Exercise 
(SCREENSHOT 1) (SCREENSHOT 3DS MAX)



(SCREENSHOT 2) (FINAL RENDERING SAVED AS JPEG)

Friday, May 29, 2015

FINAL EYE LEVEL VIEW

FINAL EYE LEVEL VIEW 
(SCREENSHOT 1) EYE LEVEL VIEW 1 
(SCREENSHOT 2) EYE LEVEL VIEW 2


EYE LEVEL VIEWS

EYE LEVEL VIEWS

(SCREENSHOT 1) EYE LEVEL VIEW  1 (PSD FILE)
(SCREENSHOT 2) EYE LEVEL 2 (PSD FILE) 


ASSIGNING MATERIALS TO ROOF AND FINAL EDITING ON 3DS MAX

ASSIGNING MATERIALS TO ROOF AND FINAL EDITING ON 3DS MAX

(SCREENSHOT 1)  (ADDING MATERIALS TO THE ROOF)
(SCREENSHOT 2)    (EYE LEVEL VIEW 1) (3D MAX) 
 (SCREENSHOT 3)  (EYE LEVEL VIEW 2) (3D MAX)

ASSIGNING MATERIALS TO DOORS AND WINDOWS

ASSIGNING MATERIALS TO DOORS AND WINDOWS

(SCREENSHOT 1)

(SCREENSHOT 2) 


ADDING MATERIAL TO WALLS

ADDING MATERIAL TO WALLS

(SCREENSHOT 1)
(SCREENSHOT 2) 



ASSIGNING MATERIALS TO PORCH CHIMNEY AND FOUNDATION

ASSIGNING MATERIALS TO PORCH CHIMNEY AND FOUNDATION

(SCREENSHOT 1)

(SCREENSHOT 2) 
(Detail of Porch Stairs and Foundation)