MAKING FURNITURES IN 2 INTERIOR VIEWS
(SCREENSHOT 1)
(SCREENSHOT 2)
TESTING OUT DIFFERENT CAMERA VIEWS
(SCREENSHOT 1 )
(SCREENSHOT 2)
ADDING MATERIALS TO THE FURNITURES
(SCREENSHOT 1) (carpet material)
(SCREENSHOT 2) ( VIEW 1 MATERIALS)
(SCREENSHOT 2) (MATERIAL USED FOR PILLOW)
(SCREENSHOT 3) (MATERIAL USED FOR SOFA SEAT)
(SCREENSHOT 4) (MATERIAL USED FOR SOFA)
(SCREENSHOT 5) (MATERIAL USED FOR SOFA)
(SCREENSHOT 6) (MATERIAL USED FOR TABLE)
(SCREENSHOT 7) (MATERIALS ADDED TO VIEW 2)
(SCREENSHOT 8) (MATERIAL ADDED TO VIEW 2) (STOVE)
(SCREENSHOT 9) (MATERIAL ADDED TO THE KITCHEN CABINETS)
SUN, SKY AND GLOBAL ILLUMINATION
(SCREENSHOT 1) (ADDING SUN AND SKY)
(SCREENSHOT 2) ADDING PHOTONS TO SUN
(SCREENSHOT 3) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
(SCREENSHOT 4) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
(SCREENSHOT 5) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
(SCREENSHOT 6) (ADDING GI TO WINDOWS AND EDITING PHOTONS)
(SCREENSHOT 7) FINAL RENDERING SETUP. (ENABLING THE PHOTO MAPPING)
FINAL RENDER IMAGES (3DS MAX)
(VIEW 1 INTERIOR)
(VIEW 2 INTERIOR)
AFTER PHOTOSHOP EDITING
(VIEW 1)
(VIEW 2)